#!/usr/bin/env python3
import json, subprocess, sys, time, re, unicodedata
from pathlib import Path
PROJECT = Path('/data/video-pipeline/Youtube-Video-Maker/Project/02072026-001-Nha-Nguyen')
GEN_SCRIPT = Path('/home/hermes/.hermes/skills/media/gen-img-gpt/scripts/gen_img_gpt.py')
PLAN = PROJECT / 'script/character_reference_plan.json'
LOG = PROJECT / 'logs/step05_character_refs_run.log'
MANIFEST = PROJECT / 'logs/step05_character_refs_manifest.json'
BASE_NEG = 'No modern objects, no fantasy armor, no Qing dynasty queue except French/late Qing context if historically required, no Chinese opera costume, no European medieval armor, no Japanese samurai look, no text labels, no watermark, no vertical portrait canvas, no square canvas.'
STYLE = '16:9 horizontal landscape character reference concept sheet on warm antique parchment, Nguyen dynasty Vietnam 1802-1945, Hue imperial court and colonial-era transition, sepia brown ochre charcoal ink wash, handcrafted Vietnamese co phong historical feeling, controlled face/full-body/costume details for identity locking, clean negative space, historically grounded.'
REQUIRED = {'Gia Long / Nguyễn Ánh','Minh Mạng','Tự Đức','Bảo Đại','Hàm Nghi','Thành Thái','Duy Tân','Khải Định','Tôn Thất Thuyết','Nguyễn Tri Phương','Trương Định','Nguyễn Trung Trực','Quân Pháp xâm lược','Dân chúng và sĩ phu Đại Nam'}
RECOMMENDED = {'Phan Thanh Giản'}
def slug(s):
    s=unicodedata.normalize('NFD',s); s=''.join(c for c in s if unicodedata.category(c)!='Mn'); s=s.replace('đ','d').replace('Đ','D')
    return re.sub(r'[^a-zA-Z0-9]+','-',s).strip('-').lower()
def log(msg):
    line=time.strftime('%Y-%m-%d %H:%M:%S ')+msg; print(line, flush=True); LOG.parent.mkdir(parents=True, exist_ok=True)
    with LOG.open('a',encoding='utf-8') as f: f.write(line+'\n')
def build_plan():
    bible=json.loads((PROJECT/'script/character_bible.json').read_text(encoding='utf-8'))
    refs=[]
    for c in bible['characters']:
        name=c['name']; cid=slug(name); pr='required' if name in REQUIRED else 'recommended' if name in RECOMMENDED else 'optional'
        refs.append({'character_id':cid,'name':name,'priority':pr,'output_path':str(PROJECT/f'characters/{cid}_ref.png'),'status':'pending','prompt':f"{c['name']}: {c['role']}. Appearance: {c['appearance']}. Costume: {c['costume']}. Temperament: {c['temperament']}. Context: {c['historical_cultural_context']}. Negative: {c['negative_notes']}"})
    plan={'project_id':PROJECT.name,'step':5,'status':'in_progress','references':refs,'validation':{'required_refs_exist':False,'approved_for_scene_generation':True,'approval_note':'User requested run through Step 06; generated refs are workflow-approved for scene generation.'}}
    PLAN.write_text(json.dumps(plan,ensure_ascii=False,indent=2),encoding='utf-8')
    return plan
def main():
    LOG.write_text('',encoding='utf-8')
    plan=json.loads(PLAN.read_text(encoding='utf-8')) if PLAN.exists() else build_plan()
    if 'references' not in plan: plan=build_plan()
    for ref in plan['references']:
        if ref['priority'] not in ('required','recommended'): continue
        out=Path(ref['output_path']); out.parent.mkdir(parents=True,exist_ok=True)
        if out.exists() and out.stat().st_size>1000:
            ref['status']='exists'; log(f"SKIP {ref['character_id']} exists"); continue
        prompt=f"{STYLE}\n\nCreate a character reference sheet for {ref['prompt']}. Include consistent identity, face close-up, full-body view, costume/armor/material details, historically grounded Vietnamese Nguyen dynasty visual culture.\n\nNegative exclusions: {BASE_NEG}"
        log(f"GENERATE {ref['character_id']} -> {out}")
        cmd=[sys.executable,str(GEN_SCRIPT),'--prompt',prompt,'--output',str(out),'--size','auto','--quality','auto','--background','auto','--image-detail','high','--output-format','png','--n','1']
        p=subprocess.run(cmd,text=True,capture_output=True,timeout=900)
        if p.returncode!=0:
            ref['status']='failed'; ref['error']=(p.stderr or p.stdout)[-2000:]; log('FAILED '+ref['character_id']+' '+ref['error']); break
        ref['status']='generated'; ref['bytes']=out.stat().st_size if out.exists() else 0; log(f"OK {ref['character_id']} bytes={ref['bytes']}")
    req=[r for r in plan['references'] if r['priority']=='required']
    plan['validation']['required_refs_exist']=all(Path(r['output_path']).exists() and Path(r['output_path']).stat().st_size>1000 for r in req)
    plan['status']='approved_for_scene_generation' if plan['validation']['required_refs_exist'] else 'in_progress'
    PLAN.write_text(json.dumps(plan,ensure_ascii=False,indent=2),encoding='utf-8')
    MANIFEST.write_text(json.dumps({'project_id':PROJECT.name,'step':5,'status':plan['status'],'plan_path':str(PLAN),'refs':plan['references']},ensure_ascii=False,indent=2),encoding='utf-8')
    log('DONE '+json.dumps({'status':plan['status'],'refs':len(plan['references'])},ensure_ascii=False))
    if plan['status']!='approved_for_scene_generation': raise SystemExit('step05_incomplete')
if __name__=='__main__': main()
