#!/usr/bin/env python3
import concurrent.futures, json, os, subprocess, sys, time, re, unicodedata
from pathlib import Path
PROJECT=Path('/data/video-pipeline/Youtube-Video-Maker/Project/11062026-001-Trieu-Ngo')
GEN_SCRIPT=Path('/home/hermes/.hermes/skills/media/gen-img-gpt/scripts/gen_img_gpt.py')
SCENES=PROJECT/'script/scenes.json'; PLAN=PROJECT/'script/character_reference_plan.json'
OUT_SCENES=PROJECT/'images/scenes'; OUT_THUMBS=PROJECT/'output/thumbnails'; LOG=PROJECT/'logs/step06_images_run.log'; MANIFEST=PROJECT/'logs/step06_images_manifest.json'
WORKERS=int(os.environ.get('STEP06_WORKERS','7'))
STYLE_SCENE='16:9 horizontal historical storytelling image, centered irregular ink-wash narrative window on warm antique cream paper, painted content occupies only about 65-70 percent of page with 30-35 percent clean antique paper negative space, handcrafted Vietnamese co phong feeling, muted brown black charcoal watercolor wash, not modern, not full-frame glossy digital poster, not fantasy splash art, not 3D game key art, no text, no watermark.'
STYLE_HEADING='16:9 horizontal light Vietnamese old-calligraphy title-card on warm antique paper, subtle ink wash and small red seal stamp accent, airy text with breathing room, not heavy black title slam, not clean modern typography.'
NEG='Avoid modern objects, wrong culture, Chinese opera costume, European armor, fantasy armor, samurai, guns, character sheet layout, model sheet, multiple views, floating costume parts, text labels, watermark, logo, glossy poster, edge-to-edge full-frame painting.'
def slug(s):
    s=unicodedata.normalize('NFD',s); s=''.join(c for c in s if unicodedata.category(c)!='Mn'); s=s.replace('đ','d').replace('Đ','D')
    return re.sub(r'[^a-zA-Z0-9]+','-',s).strip('-').lower()
REFS={}
if PLAN.exists():
    for r in json.loads(PLAN.read_text(encoding='utf-8')).get('references',[]): REFS[r['character_id']]=Path(r['output_path'])
def log(msg):
    line=time.strftime('%Y-%m-%d %H:%M:%S ')+msg; print(line,flush=True); LOG.parent.mkdir(parents=True,exist_ok=True)
    with LOG.open('a',encoding='utf-8') as f: f.write(line+'\n')
def scene_refs(text):
    t=text.lower(); keys=[]
    if 'ngô quyền' in t or 'bạch đằng' in t or 'cổ loa' in t or 'xưng vương' in t: keys.append('ngo-quyen')
    if 'dương đình nghệ' in t: keys.append('duong-dinh-nghe')
    if 'kiều công tiễn' in t: keys.append('kieu-cong-tien')
    if 'nam hán' in t or 'hoằng tháo' in t: keys.append('hoang-thao-va-quan-nam-han')
    if 'dương tam kha' in t or 'bình vương' in t: keys.append('duong-tam-kha')
    if 'ngô xương văn' in t or 'nam tấn vương' in t: keys.append('ngo-xuong-van-nam-tan-vuong')
    if 'ngô xương ngập' in t or 'thiên sách vương' in t: keys.append('ngo-xuong-ngap-thien-sach-vuong')
    if 'sứ quân' in t or 'hào trưởng' in t or 'cát cứ' in t or 'bình kiều' in t: keys.append('hao-truong-va-muoi-hai-su-quan')
    if 'dân' in t or 'người việt' in t or 'bắc thuộc' in t or 'làng' in t: keys.append('dan-viet-thoi-dau-doc-lap')
    out=[]
    for k in keys:
        p=REFS.get(k)
        if p and p.exists() and p not in out: out.append(p)
    return out
def prompt_for(scene):
    if scene.get('type')=='heading':
        return f"{STYLE_HEADING}\nVietnamese title card text to depict accurately if possible: {scene['narration']}\nSubtle Trần dynasty motifs, spear silhouette, antique paper. {NEG}"
    refs=scene_refs(scene.get('narration','')+' '+scene.get('summary',''))
    ref_note='Use attached character reference image(s) only to keep identity, age, face, costume language, and temperament consistent. Do not reproduce a reference sheet. ' if refs else ''
    return f"{STYLE_SCENE}\nHistorical context: 10th-century Tĩnh Hải quân and early independent Việt polity after Bắc thuộc, Bạch Đằng river ambush, Cổ Loa capital, rough early court, local warlords and villages.\nNarration beat: {scene['narration']}\nVisual direction: {scene.get('visual_beat') or scene.get('visual_prompt')}\n{ref_note}One cinematic narrative scene, historically grounded 10th-century Việt clothing, simple armor, river boats, wooden stakes, Cổ Loa earthworks, villages and local warlord atmosphere.\nNegative exclusions: {NEG}"
def run_one(scene):
    out=OUT_SCENES/f"{scene['scene_id']}.png"
    if out.exists() and out.stat().st_size>1000: return {'scene_id':scene['scene_id'],'status':'skipped_exists','output':str(out),'bytes':out.stat().st_size}
    cmd=[sys.executable,str(GEN_SCRIPT),'--prompt',prompt_for(scene),'--output',str(out),'--size','auto','--quality','auto','--background','auto','--image-detail','high','--output-format','png','--n','1']
    for ref in scene_refs(scene.get('narration','')+' '+scene.get('summary',''))[:2]: cmd += ['--input-ref',str(ref)]
    p=subprocess.run(cmd,text=True,capture_output=True,timeout=1200)
    if p.returncode!=0: return {'scene_id':scene['scene_id'],'status':'failed','output':str(out),'error':(p.stderr or p.stdout)[-2000:]}
    return {'scene_id':scene['scene_id'],'status':'ok','output':str(out),'bytes':out.stat().st_size if out.exists() else 0}
def thumb_prompt(kind):
    aspect='16:9 YouTube thumbnail, 1920x1080' if kind=='16x9' else 'TikTok-safe vertical thumbnail/poster, 1080x1280 preferred composition'
    return f"{aspect}. Cinematic Vietnamese historical dynasty poster for 'TRIỀU NGÔ - ÁNH BÌNH MINH SAU BẮC THUỘC'. Large dramatic portrait of Ngô Quyền as a 10th-century Việt commander-king, Bạch Đằng river stakes and broken Nam Hán warships, Cổ Loa earth citadel silhouette, misty dawn after a long dark occupation, local warlords in the distance, manuscript parchment texture, dark sepia bronze black palette, large readable metallic-gold Vietnamese brush lettering over irregular black ink-splash title panel. Historically grounded 10th-century Việt / Tĩnh Hải quân, not modern, not fantasy, no watermark."
def gen_thumb(kind,out):
    if out.exists() and out.stat().st_size>1000: return {'kind':kind,'status':'skipped_exists','output':str(out),'bytes':out.stat().st_size}
    cmd=[sys.executable,str(GEN_SCRIPT),'--prompt',thumb_prompt(kind),'--output',str(out),'--size','auto','--quality','auto','--background','auto','--image-detail','high','--output-format','png','--n','1']
    p=REFS.get('ngo-quyen')
    if p and p.exists(): cmd += ['--input-ref',str(p)]
    r=subprocess.run(cmd,text=True,capture_output=True,timeout=1200)
    if r.returncode!=0: return {'kind':kind,'status':'failed','output':str(out),'error':(r.stderr or r.stdout)[-2000:]}
    return {'kind':kind,'status':'ok','output':str(out),'bytes':out.stat().st_size if out.exists() else 0}
def main():
    OUT_SCENES.mkdir(parents=True,exist_ok=True); OUT_THUMBS.mkdir(parents=True,exist_ok=True); LOG.parent.mkdir(parents=True,exist_ok=True); LOG.write_text('',encoding='utf-8')
    scenes=json.loads(SCENES.read_text(encoding='utf-8'))['scenes']; results=[]; log(f'START step6 scenes={len(scenes)} workers={WORKERS}')
    with concurrent.futures.ThreadPoolExecutor(max_workers=WORKERS) as ex:
        futs={ex.submit(run_one,s):s for s in scenes}
        for fut in concurrent.futures.as_completed(futs):
            r=fut.result(); results.append(r); log((f"{r['status']} {r.get('scene_id')} bytes={r.get('bytes')}" if 'scene_id' in r else str(r)))
    thumb_results=[]
    if not any(r['status']=='failed' for r in results):
        log('START thumbnails');
        for kind,name in [('16x9','thumb_16x9_final.png'),('9x16','thumb_9x16_final.png')]:
            tr=gen_thumb(kind,OUT_THUMBS/name); thumb_results.append(tr); log(str(tr))
    status='completed' if all(r['status'] in ('ok','skipped_exists') for r in results) and len(thumb_results)==2 and all(r['status'] in ('ok','skipped_exists') for r in thumb_results) else 'needs_retry'
    MANIFEST.write_text(json.dumps({'project_id':PROJECT.name,'step':6,'status':status,'workers':WORKERS,'total_scenes':len(scenes),'scene_results':results,'thumbnail_results':thumb_results},ensure_ascii=False,indent=2),encoding='utf-8')
    log('DONE '+json.dumps({'status':status,'scenes_done':sum(1 for r in results if r['status'] in ('ok','skipped_exists')),'scenes_total':len(scenes),'thumbs':len(thumb_results)},ensure_ascii=False))
    if status!='completed': raise SystemExit('needs_retry')
if __name__=='__main__': main()
