#!/usr/bin/env python3
import json, subprocess, sys, time, re, unicodedata
from pathlib import Path
PROJECT = Path('/data/video-pipeline/Youtube-Video-Maker/Project/29062026-001-Le-Trung-Hung')
GEN_SCRIPT = Path('/home/hermes/.hermes/skills/media/gen-img-gpt/scripts/gen_img_gpt.py')
PLAN = PROJECT / 'script/character_reference_plan.json'
LOG = PROJECT / 'logs/step05_character_refs_run.log'
MANIFEST = PROJECT / 'logs/step05_character_refs_manifest.json'
BASE_NEG = 'No modern objects, no fantasy armor, no Qing dynasty queue except Qing scenes, no Chinese opera costume, no European medieval armor, no Japanese samurai look, no text labels, no watermark, no vertical portrait canvas, no square canvas.'
STYLE = '16:9 horizontal landscape character reference concept sheet on warm antique parchment, 16th-18th century Dai Viet Le Trung Hung / Trinh Nguyen / Tay Son Vietnam, sepia brown ochre charcoal ink wash, handcrafted Vietnamese co phong historical feeling, controlled face/full-body/costume details for identity locking, clean negative space, historically grounded.'
REQUIRED = {'Lê Trang Tông','Nguyễn Kim','Trịnh Kiểm','Trịnh Tùng','Vua Lê trong bóng phủ chúa','Chúa Trịnh / phủ chúa','Nguyễn Hoàng','Chúa Nguyễn / Đàng Trong','Lê Chiêu Thống','Nguyễn Huệ / Quang Trung','Dân chúng thời phân tranh','Sĩ phu và quan lại Lê-Trịnh'}
RECOMMENDED = {'Đào Duy Từ và lũy Thầy','Thương nhân và giáo sĩ phương Tây','Kiêu binh và khởi nghĩa nông dân'}
def slug(s):
    s=unicodedata.normalize('NFD',s); s=''.join(c for c in s if unicodedata.category(c)!='Mn'); s=s.replace('đ','d').replace('Đ','D')
    return re.sub(r'[^a-zA-Z0-9]+','-',s).strip('-').lower()
def log(msg):
    line=time.strftime('%Y-%m-%d %H:%M:%S ')+msg; print(line, flush=True); LOG.parent.mkdir(parents=True, exist_ok=True)
    with LOG.open('a',encoding='utf-8') as f: f.write(line+'\n')
def build_plan():
    bible=json.loads((PROJECT/'script/character_bible.json').read_text(encoding='utf-8'))
    refs=[]
    for c in bible['characters']:
        name=c['name']; cid=slug(name); pr='required' if name in REQUIRED else 'recommended' if name in RECOMMENDED else 'optional'
        refs.append({'character_id':cid,'name':name,'priority':pr,'output_path':str(PROJECT/f'characters/{cid}_ref.png'),'status':'pending','prompt':f"{c['name']}: {c['role']}. Appearance: {c['appearance']}. Costume: {c['costume']}. Temperament: {c['temperament']}. Context: {c['historical_cultural_context']}. Negative: {c['negative_notes']}"})
    plan={'project_id':PROJECT.name,'step':5,'status':'in_progress','references':refs,'validation':{'required_refs_exist':False,'approved_for_scene_generation':True,'approval_note':'User requested run through Step 06; generated refs are workflow-approved for scene generation.'}}
    PLAN.write_text(json.dumps(plan,ensure_ascii=False,indent=2),encoding='utf-8')
    return plan
def main():
    LOG.write_text('',encoding='utf-8')
    plan=json.loads(PLAN.read_text(encoding='utf-8')) if PLAN.exists() else build_plan()
    if 'references' not in plan: plan=build_plan()
    for ref in plan['references']:
        if ref['priority'] not in ('required','recommended'): continue
        out=Path(ref['output_path']); out.parent.mkdir(parents=True,exist_ok=True)
        if out.exists() and out.stat().st_size>1000:
            ref['status']='exists'; log(f"SKIP {ref['character_id']} exists"); continue
        prompt=f"{STYLE}\n\nCreate a character reference sheet for {ref['prompt']}. Include consistent identity, face close-up, full-body view, costume/armor/material details, historically grounded Vietnamese Dai Viet visual culture.\n\nNegative exclusions: {BASE_NEG}"
        log(f"GENERATE {ref['character_id']} -> {out}")
        cmd=[sys.executable,str(GEN_SCRIPT),'--prompt',prompt,'--output',str(out),'--size','auto','--quality','auto','--background','auto','--image-detail','high','--output-format','png','--n','1']
        p=subprocess.run(cmd,text=True,capture_output=True,timeout=900)
        if p.returncode!=0:
            ref['status']='failed'; ref['error']=(p.stderr or p.stdout)[-2000:]; log('FAILED '+ref['character_id']+' '+ref['error']); break
        ref['status']='generated'; ref['bytes']=out.stat().st_size if out.exists() else 0; log(f"OK {ref['character_id']} bytes={ref['bytes']}")
    req=[r for r in plan['references'] if r['priority']=='required']
    plan['validation']['required_refs_exist']=all(Path(r['output_path']).exists() and Path(r['output_path']).stat().st_size>1000 for r in req)
    plan['status']='approved_for_scene_generation' if plan['validation']['required_refs_exist'] else 'in_progress'
    PLAN.write_text(json.dumps(plan,ensure_ascii=False,indent=2),encoding='utf-8')
    MANIFEST.write_text(json.dumps({'project_id':PROJECT.name,'step':5,'status':plan['status'],'plan_path':str(PLAN),'refs':plan['references']},ensure_ascii=False,indent=2),encoding='utf-8')
    log('DONE '+json.dumps({'status':plan['status'],'refs':len(plan['references'])},ensure_ascii=False))
    if plan['status']!='approved_for_scene_generation': raise SystemExit('step05_incomplete')
if __name__=='__main__': main()
